discord.js


Discord server npm version npm downloads Tests status

About #

discord.js is a powerful Node.js module that allows you to easily interact with the Discord API.

  • Object-oriented
  • Predictable abstractions
  • Performant
  • 100% coverage of the Discord API

Installation #

Node.js 16.6.0 or newer is required.

npm install discord.js
yarn add discord.js
pnpm add discord.js

Optional packages #

  • zlib-sync for WebSocket data compression and inflation (npm install zlib-sync)
  • erlpack for significantly faster WebSocket data (de)serialisation (npm install discord/erlpack)
  • bufferutil for a much faster WebSocket connection (npm install bufferutil)
  • utf-8-validate in combination with bufferutil for much faster WebSocket processing (npm install utf-8-validate)
  • @discordjs/voice for interacting with the Discord Voice API (npm install @discordjs/voice)

Example usage #

Install all required dependencies:

npm install discord.js @discordjs/rest discord-api-types
yarn add discord.js @discordjs/rest discord-api-types
pnpm add discord.js @discordjs/rest discord-api-types

Register a slash command against the Discord API:

const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');

const commands = [{
  name: 'ping',
  description: 'Replies with Pong!'
}]; 

const rest = new REST({ version: '9' }).setToken('token');

(async () => {
  try {
    console.log('Started refreshing application (/) commands.');

    await rest.put(
      Routes.applicationGuildCommands(CLIENT_ID, GUILD_ID),
      { body: commands },
    );

    console.log('Successfully reloaded application (/) commands.');
  } catch (error) {
    console.error(error);
  }
})();

Afterwards we can create a quite simple example bot:

const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });

client.on('ready', () => {
  console.log(`Logged in as ${client.user.tag}!`);
});

client.on('interactionCreate', async interaction => {
  if (!interaction.isCommand()) return;

  if (interaction.commandName === 'ping') {
    await interaction.reply('Pong!');
  }
});

client.login('token');

Links #

Extensions #

Contributing #

Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the documentation.
See the contribution guide if you'd like to submit a PR.

Help #

If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official discord.js Server.